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        <dc:date>2010-03-10T13:03:05-05:00</dc:date>
        <dc:creator>sharavsambuu</dc:creator>
        <title>resources</title>
        <link>http://www.jmonkeyengine.com/wiki/doku.php/resources?rev=1268244185&amp;do=diff</link>
        <description>This wiki entry is an attempt to consolidate the scattered information about different useful resources and free resource sites people are using or have found.  Be aware that some authors may have different licensing models, so you may need to contact them if you use their creations.</description>
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        <dc:date>2010-03-07T11:30:02-05:00</dc:date>
        <dc:creator>R.K.</dc:creator>
        <title>simpleapplication_from_the_commandline</title>
        <link>http://www.jmonkeyengine.com/wiki/doku.php/simpleapplication_from_the_commandline?rev=1267979402&amp;do=diff</link>
        <description>Although we recommend you use an IDE (integrated development environment) such as NetBeans or Eclipse, here is a generic IDE-independent “getting started” tutorial. 

This example shows how to set up and run a simple application (HelloJME3) that depends on the jMonkeyEngine3.</description>
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        <dc:date>2010-03-07T11:20:36-05:00</dc:date>
        <dc:creator>R.K.</dc:creator>
        <title>starter:jme3:hello_simpleapplication</title>
        <link>http://www.jmonkeyengine.com/wiki/doku.php/starter:jme3:hello_simpleapplication?rev=1267978836&amp;do=diff</link>
        <description>Draft -- this is work in progress.



Previous: Setting Up JME3,
Next: Hello InputSystem




This tutorial assumes that you have already checked out, set up, and built jMonkeyEngine3.jar.  (These instructions are for the development build. In the future, we will provide the final jMonkeyEngine3.jar as one easy download.) Now you are ready to create first own game that uses the jMonkeyEngine3!</description>
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        <dc:date>2010-03-07T09:52:21-05:00</dc:date>
        <dc:creator>R.K.</dc:creator>
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        <link>http://www.jmonkeyengine.com/wiki/doku.php/starter:jme3:hello_input_system?rev=1267973541&amp;do=diff</link>
        <description>Previous: Hello SimpleApplication,
Next: Hello ...



By default, SimpleApplication sets up an input system that allows you to steer the camera with the WASD keys, the arrow keys, and the mouse. You can use it as a flying first-person camera right away. But what if you need a third-person camera, or trigger actions? Every game has its own requirements which key triggers which action, and this tutorial explains how you define them.</description>
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        <dc:date>2010-03-07T07:39:32-05:00</dc:date>
        <dc:creator>R.K.</dc:creator>
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        <link>http://www.jmonkeyengine.com/wiki/doku.php/setting_up_netbeans_and_jme3?rev=1267965572&amp;do=diff</link>
        <description>This draft describes work in progress.




You are welcome to try out the new jME3, and contribute patches and features! This document shows how to download, set up, build, and run the latest development version from the sources. (As of Early 2010, we are in pre-alpha.)</description>
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        <dc:date>2010-03-07T07:31:40-05:00</dc:date>
        <dc:creator>R.K.</dc:creator>
        <title>jme3</title>
        <link>http://www.jmonkeyengine.com/wiki/doku.php/jme3?rev=1267965100&amp;do=diff</link>
        <description>The jME3 googlecode project contains information about the development of the upcoming version of the jMonkeyEngine, jME3. Everybody who likes to contribute to jME2 or jME3 is very welcome to do so. Please contact the developers through the project page.</description>
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        <dc:date>2010-03-06T18:46:45-05:00</dc:date>
        <dc:creator>Skye Book</dc:creator>
        <title>gsoc:ideas</title>
        <link>http://www.jmonkeyengine.com/wiki/doku.php/gsoc:ideas?rev=1267919205&amp;do=diff</link>
        <description>gsoc





Below is listed every idea for a prospective jME student project during GSoC.


Got a suggestion? Please discuss it in the forum.



	&quot; If the forum won't suffice we can always be reached at &lt;contact@jmonkeyengine.com&gt;&quot;

Improved multi-threading


There is room for improved multi-threading.</description>
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        <dc:date>2010-03-06T18:24:49-05:00</dc:date>
        <dc:creator>Erlend Sogge Heggen</dc:creator>
        <title>roadmap</title>
        <link>http://www.jmonkeyengine.com/wiki/doku.php/roadmap?rev=1267917889&amp;do=diff</link>
        <description>contributor,
	about,
	gsoc








We are gearing up for GSoC participation. Our current milestones are based on the work we feel is of the highest priority to increase our chances for GSoC participation and make contact and collaboration with prospective students a breeze.</description>
    </item>
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        <dc:date>2010-03-06T18:22:27-05:00</dc:date>
        <dc:creator>Erlend Sogge Heggen</dc:creator>
        <title>gsoc</title>
        <link>http://www.jmonkeyengine.com/wiki/doku.php/gsoc?rev=1267917747&amp;do=diff</link>
        <description>gsoc,
	parent




The jMonkeyEngine project will be applying for GSoC participation this year! Please show your support by:

	*  Add and discuss new ideas on the dedicated board (don't add your idea to this page until it has been discussed!)
	*  Review and elaborate on existing topics in the ideas list (add dependencies, references, any useful data)
	*  Express your interest! Google won't support a dead project...</description>
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        <dc:date>2010-03-06T16:19:33-05:00</dc:date>
        <dc:creator>R.K.</dc:creator>
        <title>jme3_source_structure</title>
        <link>http://www.jmonkeyengine.com/wiki/doku.php/jme3_source_structure?rev=1267910373&amp;do=diff</link>
        <description>An overview of the new source structure of the JME3 project. In order to support both Desktop and Android Java platforms, it was necessary to split the source code into several parts. This wiki page describes the packages and their purpose. 





Structure of src directory


When building, every folder under src/ should be included in the project as its own separate source root.</description>
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        <dc:date>2010-03-06T11:36:37-05:00</dc:date>
        <dc:creator>Erlend Sogge Heggen</dc:creator>
        <title>gsoc:students_handbook - created</title>
        <link>http://www.jmonkeyengine.com/wiki/doku.php/gsoc:students_handbook?rev=1267893397&amp;do=diff</link>
        <description>gsoc




This page is an extension of the contributor's handbook.


	*  &lt;http://www.ogre3d.org/wiki/index.php/GSoC_Development_Advices&gt;</description>
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        <dc:date>2010-03-06T10:51:59-05:00</dc:date>
        <dc:creator>Erlend Sogge Heggen</dc:creator>
        <title>terrain_systems</title>
        <link>http://www.jmonkeyengine.com/wiki/doku.php/terrain_systems?rev=1267890719&amp;do=diff</link>
        <description>Terrain Systems for JME 3


Discussion thread (early 2010)

&lt;http://www.jmonkeyengine.com/forum/index.php?topic=13031.msg95515#msg95515&gt;

Terrain Systems for JME 2


Though many systems are abandoned or in limbo, all of these projects have a developer behind them, who can be contacted for additional info. Given the smallest of reasons to do just that, I suggest you use it!</description>
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        <dc:date>2010-03-06T09:59:35-05:00</dc:date>
        <dc:creator>R.K.</dc:creator>
        <title>jme_wiki</title>
        <link>http://www.jmonkeyengine.com/wiki/doku.php/jme_wiki?rev=1267887575&amp;do=diff</link>
        <description>intro,
	documentation








The jMonkey Engine framework (jME) is a high-performance, 3D scenegraph based graphics API, written in Java. It supports both LWJGL and JOGL OpenGL rendering systems. 
jME is completely open-source under the BSD license and you are free to use it in anyway you see fit, be it hobby or commercial.
The current version is jME2, jME3 is in development.</description>
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        <dc:date>2010-03-06T09:55:43-05:00</dc:date>
        <dc:creator>R.K.</dc:creator>
        <title>skydome</title>
        <link>http://www.jmonkeyengine.com/wiki/doku.php/skydome?rev=1267887343&amp;do=diff</link>
        <description>Introduction


SkyDome - A Skydome with dynamics skylight based on 
“A practical Analytic Model for Daylight” by A. J. Preetham, Peter Shirley, Brian Smits (University of Utah).

&lt;http://www.cs.utah.edu/vissim/papers/sunsky/&gt;

See also: com.jme.scene.Skybox</description>
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