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java.lang.Objectcom.jme.util.shader.ShaderVariable
public class ShaderVariable
An utily class to store shader's uniform variables content.
| Field Summary | |
|---|---|
java.lang.String |
name
Name of the uniform variable. |
boolean |
needsRefresh
Needs to be refreshed |
int |
variableID
ID of uniform. |
| Constructor Summary | |
|---|---|
ShaderVariable()
|
|
| Method Summary | |
|---|---|
boolean |
equals(java.lang.Object obj)
|
java.lang.Class |
getClassTag()
The peristed type for the object. |
int |
hashCode()
|
void |
read(JMEImporter e)
|
void |
write(JMEExporter e)
|
| Methods inherited from class java.lang.Object |
|---|
clone, finalize, getClass, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public java.lang.String name
public int variableID
public boolean needsRefresh
| Constructor Detail |
|---|
public ShaderVariable()
| Method Detail |
|---|
public boolean equals(java.lang.Object obj)
equals in class java.lang.Object
public void write(JMEExporter e)
throws java.io.IOException
write in interface Savablejava.io.IOException
public void read(JMEImporter e)
throws java.io.IOException
read in interface Savablejava.io.IOExceptionpublic java.lang.Class getClassTag()
Savable
getClassTag in interface Savablepublic int hashCode()
hashCode in class java.lang.Object
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