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| Class Summary | |
|---|---|
| JOGLBlendState | JOGLBlendState subclasses the BlendState using the JOGL API
to set OpenGL's blending state params. |
| JOGLClipState | JOGLClipState |
| JOGLColorMaskState | JOGLColorMaskState |
| JOGLCullState | JOGLCullState |
| JOGLFogState | JOGLFogState subclasses the fog state using the JOGL API to
set the OpenGL fog state. |
| JOGLFragmentProgramState | |
| JOGLLightState | JOGLLightState subclasses the Light class using the JOGL API
to access OpenGL for light processing. |
| JOGLMaterialState | JOGLMaterialState subclasses MaterialState using the JOGL
API to access OpenGL to set the material for a given node and it's children. |
| JOGLShaderObjectsState | Implementation of the GL_ARB_shader_objects extension. |
| JOGLShadeState | JOGLShadeState subclasses the ShadeState class using the
JOGL API to access OpenGL to set the shade state. |
| JOGLStencilState | JOGLStencilState |
| JOGLStippleState | JOGL implementation of StippleState |
| JOGLTextureState | JOGLTextureState subclasses the TextureState object using the
JOGL API to access OpenGL for texture processing. |
| JOGLVertexProgramState | Implementation of the GL_ARB_vertex_program extension. |
| JOGLWireframeState | JOGLWireframeState subclasses WireframeState to use the JOGL
API to access OpenGL. |
| JOGLZBufferState | JOGLZBufferState subclasses ZBufferState to use the JOGL API
to access OpenGL. |
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