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java.lang.Objectcom.jme.scene.state.RenderState
com.jme.scene.state.CullState
com.jme.scene.state.jogl.JOGLCullState
public class JOGLCullState
JOGLCullState
| Nested Class Summary |
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| Nested classes/interfaces inherited from class com.jme.scene.state.CullState |
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CullState.Face, CullState.PolygonWind |
| Nested classes/interfaces inherited from class com.jme.scene.state.RenderState |
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RenderState.StateType |
| Field Summary |
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| Fields inherited from class com.jme.scene.state.RenderState |
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QUICK_COMPARE, RS_BLEND, RS_CLIP, RS_COLORMASK_STATE, RS_CULL, RS_FOG, RS_FRAGMENT_PROGRAM, RS_GLSL_SHADER_OBJECTS, RS_LIGHT, RS_MATERIAL, RS_MAX_STATE, RS_SHADE, RS_STENCIL, RS_TEXTURE, RS_VERTEX_PROGRAM, RS_WIREFRAME, RS_ZBUFFER |
| Constructor Summary | |
|---|---|
JOGLCullState()
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| Method Summary | |
|---|---|
void |
apply()
This function is defined in the RenderState that is actually used by the Renderer. |
CullStateRecord |
createStateRecord()
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| Methods inherited from class com.jme.scene.state.CullState |
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getClassTag, getCullFace, getPolygonWind, getStateType, getType, read, setCullFace, setPolygonWind, write |
| Methods inherited from class com.jme.scene.state.RenderState |
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extract, isEnabled, needsRefresh, setEnabled, setNeedsRefresh, setQuickCompares |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public JOGLCullState()
| Method Detail |
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public void apply()
RenderState
apply in class RenderStateRenderState.apply()public CullStateRecord createStateRecord()
createStateRecord in class RenderState
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