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| Uses of WireframeState in com.jme.app |
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| Fields in com.jme.app declared as WireframeState | |
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protected WireframeState |
BaseSimpleGame.wireState
A wirestate to turn on and off for the rootNode |
| Uses of WireframeState in com.jme.renderer |
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| Methods in com.jme.renderer that return WireframeState | |
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abstract WireframeState |
Renderer.createWireframeState()
createWireframeState retrieves the wireframe state object
for the proper renderer. |
| Uses of WireframeState in com.jme.renderer.jogl |
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| Methods in com.jme.renderer.jogl that return WireframeState | |
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WireframeState |
JOGLRenderer.createWireframeState()
createWireframeState returns a new JOGLWireframeState
object as a regular WireframeState. |
| Uses of WireframeState in com.jme.renderer.lwjgl |
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| Methods in com.jme.renderer.lwjgl that return WireframeState | |
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WireframeState |
LWJGLRenderer.createWireframeState()
createWireframeState returns a new LWJGLWireframeState
object as a regular WireframeState. |
| Uses of WireframeState in com.jme.scene.state.jogl |
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| Subclasses of WireframeState in com.jme.scene.state.jogl | |
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class |
JOGLWireframeState
JOGLWireframeState subclasses WireframeState to use the JOGL
API to access OpenGL. |
| Uses of WireframeState in com.jme.scene.state.lwjgl |
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| Subclasses of WireframeState in com.jme.scene.state.lwjgl | |
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class |
LWJGLWireframeState
LWJGLWireframeState subclasses WireframeState to use the LWJGL
API to access OpenGL. |
| Uses of WireframeState in com.jme.system.dummy |
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| Methods in com.jme.system.dummy that return WireframeState | |
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WireframeState |
DummyRenderer.createWireframeState()
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| Uses of WireframeState in com.jmex.awt.applet |
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| Fields in com.jmex.awt.applet declared as WireframeState | |
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protected WireframeState |
BaseSimpleApplet.wireState
A wirestate to turn on and off for the rootNode |
protected WireframeState |
SimpleJMEApplet.SimpleAppletCanvasImplementor.wireState
A wirestate to turn on and off for the rootNode |
protected WireframeState |
SimpleJMEPassApplet.SimpleAppletCanvasImplementor.wireState
A wirestate to turn on and off for the rootNode |
| Methods in com.jmex.awt.applet that return WireframeState | |
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WireframeState |
SimpleJMEApplet.getWireframeState()
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WireframeState |
SimpleJMEApplet.SimpleAppletCanvasImplementor.getWireframeState()
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WireframeState |
SimpleJMEPassApplet.getWireframeState()
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WireframeState |
SimpleJMEPassApplet.SimpleAppletCanvasImplementor.getWireframeState()
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| Uses of WireframeState in com.jmex.game.state |
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| Fields in com.jmex.game.state declared as WireframeState | |
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protected WireframeState |
DebugGameState.wireState
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| Uses of WireframeState in com.jmex.model.converters.maxutils |
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| Fields in com.jmex.model.converters.maxutils declared as WireframeState | |
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(package private) WireframeState |
MaterialBlock.myWireState
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