com.jme.scene.shape
Class Pyramid

java.lang.Object
  extended by com.jme.scene.Spatial
      extended by com.jme.scene.Geometry
          extended by com.jme.scene.TriMesh
              extended by com.jme.scene.shape.Pyramid
All Implemented Interfaces:
Savable, Serializable

public class Pyramid
extends TriMesh

Pyramid provides an extension of TriMesh. A pyramid is defined by a width at the base and a height. The pyramid is a four sided pyramid with the center at (0,0). The pyramid will be axis aligned with the peak being on the positive y axis and the base being in the x-z plane.

Version:
$Id: Pyramid.java,v 1.12 2007/09/21 15:45:27 nca Exp $
Author:
Mark Powell
See Also:
Serialized Form

Nested Class Summary
 
Nested classes/interfaces inherited from class com.jme.scene.TriMesh
TriMesh.Mode
 
Nested classes/interfaces inherited from class com.jme.scene.Spatial
Spatial.CullHint, Spatial.LightCombineMode, Spatial.NormalsMode, Spatial.TextureCombineMode
 
Field Summary
 
Fields inherited from class com.jme.scene.Geometry
states
 
Fields inherited from class com.jme.scene.Spatial
LOCKED_BOUNDS, LOCKED_BRANCH, LOCKED_MESH_DATA, LOCKED_NONE, LOCKED_SHADOWS, LOCKED_TRANSFORMS, queueDistance
 
Constructor Summary
Pyramid()
           
Pyramid(String name, float width, float height)
          Constructor instantiates a new Pyramid object.
 
Method Summary
 void read(JMEImporter e)
           
 void write(JMEExporter e)
           
 
Methods inherited from class com.jme.scene.TriMesh
clearBuffers, draw, findCollisions, findTriangleCollision, findTrianglePick, getIndexBuffer, getMaxIndex, getMeshAsTriangles, getMeshAsTrianglesVertices, getMode, getTriangle, getTriangle, getTriangleCount, getTriangleIndices, hasCollision, hasTriangleCollision, randomPointOnTriangles, reconstruct, setIndexBuffer, setMode, setTriangleQuantity
 
Methods inherited from class com.jme.scene.Geometry
addTextureCoordinates, addTextureCoordinates, clearTextureBuffers, copyTextureCoordinates, findPick, getBinormalBuffer, getColorBuffer, getDefaultColor, getDisplayListID, getFogBuffer, getLightState, getModelBound, getNormalBuffer, getNumberOfUnits, getTangentBuffer, getTextureCoords, getTextureCoords, getVBOInfo, getVertexBuffer, getVertexCount, getWorldCoords, getWorldNormals, hasDirtyVertices, isCastsShadows, lockMeshes, postdraw, predraw, randomVertex, reconstruct, resizeTextureIds, rotateNormals, rotatePoints, scaleTextureCoordinates, scaleTextureCoordinates, setBinormalBuffer, setCastsShadows, setColorBuffer, setDefaultColor, setDisplayListID, setFogCoordBuffer, setHasDirtyVertices, setLightState, setModelBound, setNormalBuffer, setRandomColors, setSolidColor, setTangentBuffer, setTextureCoords, setTextureCoords, setTextureCoords, setVBOInfo, setVertexBuffer, setVertexCount, sortLights, translatePoints, translatePoints, unlockMeshes, updateModelBound, updateWorldBound
 
Methods inherited from class com.jme.scene.Spatial
addController, calculateCollisions, calculatePick, clearControllers, clearRenderState, getClassTag, getController, getControllerCount, getControllers, getCullHint, getLastFrustumIntersection, getLightCombineMode, getLocalCullHint, getLocalLightCombineMode, getLocalNormalsMode, getLocalRenderQueueMode, getLocalRotation, getLocalScale, getLocalTextureCombineMode, getLocalToWorldMatrix, getLocalTranslation, getLocks, getName, getNormalsMode, getParent, getRenderQueueMode, getRenderState, getTextureCombineMode, getUserData, getWorldBound, getWorldRotation, getWorldScale, getWorldTranslation, getZOrder, hasAncestor, isCollidable, localToWorld, lock, lock, lockBounds, lockBranch, lockMeshes, lockShadows, lockTransforms, lookAt, onDraw, propagateBoundToRoot, propagateStatesFromRoot, removeController, removeController, removeFromParent, removeUserData, rotateUpTo, setCullHint, setIsCollidable, setLastFrustumIntersection, setLightCombineMode, setLocalRotation, setLocalRotation, setLocalScale, setLocalScale, setLocalTranslation, setLocalTranslation, setLocks, setLocks, setName, setNormalsMode, setRenderQueueMode, setRenderState, setTextureCombineMode, setUserData, setZOrder, setZOrder, toString, unlock, unlock, unlockBounds, unlockBranch, unlockMeshes, unlockShadows, unlockTransforms, updateGeometricState, updateRenderState, updateWorldData, updateWorldVectors, updateWorldVectors, worldToLocal
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 
Methods inherited from interface com.jme.util.export.Savable
getClassTag
 

Constructor Detail

Pyramid

public Pyramid()

Pyramid

public Pyramid(String name,
               float width,
               float height)
Constructor instantiates a new Pyramid object. The base width and the height are provided.

Parameters:
name - the name of the scene element. This is required for identification and comparision purposes.
width - the base width of the pyramid.
height - the height of the pyramid from the base to the peak.
Method Detail

write

public void write(JMEExporter e)
           throws IOException
Specified by:
write in interface Savable
Overrides:
write in class TriMesh
Throws:
IOException

read

public void read(JMEImporter e)
          throws IOException
Specified by:
read in interface Savable
Overrides:
read in class TriMesh
Throws:
IOException