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| Packages that use MouseInputAction | |
|---|---|
| com.jme.input | |
| com.jme.input.action | |
| com.jme.input.thirdperson | |
| Uses of MouseInputAction in com.jme.input |
|---|
| Methods in com.jme.input with parameters of type MouseInputAction | |
|---|---|
void |
InputHandler.addAction(MouseInputAction mouseAction)
Adds a mouse input action to be invoked each frame. |
| Uses of MouseInputAction in com.jme.input.action |
|---|
| Subclasses of MouseInputAction in com.jme.input.action | |
|---|---|
class |
MouseLook
MouseLook defines a mouse action that detects mouse movement
and converts it into camera rotations and camera tilts. |
class |
NodeMouseLook
NodeMouseLook defines a mouse action that detects mouse
movement and converts it into node rotations and node tilts. |
| Uses of MouseInputAction in com.jme.input.thirdperson |
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| Subclasses of MouseInputAction in com.jme.input.thirdperson | |
|---|---|
class |
ThirdPersonMouseLook
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