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| Class Summary | |
|---|---|
| BitmapHeader | BitmapHeader defines header information about a bitmap (BMP) image
file format. |
| Image | Image defines a data format for a graphical image. |
| Texture | Texture defines a texture object to be used to display an
image on a piece of geometry. |
| Texture1D | |
| Texture2D | |
| Texture3D | |
| TextureCubeMap | |
| Enum Summary | |
|---|---|
| Image.Format | |
| Texture.ApplyMode | |
| Texture.CombinerFunctionAlpha | |
| Texture.CombinerFunctionRGB | |
| Texture.CombinerOperandAlpha | |
| Texture.CombinerOperandRGB | |
| Texture.CombinerScale | |
| Texture.CombinerSource | |
| Texture.DepthTextureCompareFunc | The shadowing texture compare function |
| Texture.DepthTextureCompareMode | The shadowing texture compare mode |
| Texture.DepthTextureMode | The type of depth texture translation to output |
| Texture.EnvironmentalMapMode | |
| Texture.MagnificationFilter | |
| Texture.MinificationFilter | |
| Texture.RenderToTextureType | When doing RenderToTexture operations with this texture, this value indicates what content to render into this texture. |
| Texture.Type | |
| Texture.WrapAxis | |
| Texture.WrapMode | |
| TextureCubeMap.Face | Face of the Cubemap as described by its directional offset from the origin. |
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